4th International Conference on Vision Computing (VISCOM 2026) at SHANE BROWN

SHANE BROWN, Virtual Conference, Aboyne, Aberdeenshire, WWW

Fri, 30 October 2026 - Sat, 31 October 2026

TBC

£250.00


4th International Conference on Vision Computing (VISCOM
2026)



October 30 ~ 31, 2026, Virtual Conference



https://viscom2026.org/index



Scope & Topics



4th International Conference
on Vision Computing (VISCOM 2026)
will provide an excellent international
forum for sharing knowledge and results in theory, methodology and applications
of Vision Computing. Authors are solicited to contribute to this Conference by
submitting articles that illustrate research results, projects, surveying works
and industrial experiences that describe significant advances in the Vision
Computing.



Authors
are solicited to contribute to the conference by submitting articles that
illustrate research results, projects, surveying works and industrial
experiences that describe significant advances in the following areas, but are
not limited to:



Topics of interest include, but are not limited to, the
following



Computer
Vision and Foundations




  • Computer Vision Theory

  • Efficient and Scalable Vision

  • Sparse Vision Models

  • Optimization Methods

  • Datasets and Evaluation

  • Pattern Recognition

  • Continual Learning

  • Test Time Adaptation

  • Curriculum Learning for Vision



Deep
Learning, Generative Models and Vision Transformers




  • Deep Learning

  • Vision Transformers and Large Vision
    Models

  • Mixture of Experts Vision
    Models

  • Retrieval Augmented Vision
    Models

  • Neural Generative and Diffusion
    Models

  • Neural Rendering, NeRFs and
    Gaussian Splatting

  • 4D Dynamic NeRFs

  • NeRF Hybrid Models

  • Self Supervised and Foundation
    Model Training



3D
Vision, Geometry and Spatial AI




  • 3D Shape Modeling and
    Processing

  • Motion, Tracking and Stereo
    Vision

  • Object Pose Estimation and
    Tracking

  • Photogrammetry and Remote
    Sensing

  • SLAM and Spatial Mapping

  • Scene Graphs and World Models

  • World Simulation Models

  • Large Scale 3D Reconstruction

  • 4D Scene Flow



Multimodal,
Vision Language and Cognitive AI




  • Computer Vision and NLP

  • Vision Language Models

  • Vision LLMs with Memory and
    Tool Use

  • Vision Language Action Models

  • Multimodal Agents

  • Vision, Audio, Graphics,
    Language, Robotics

  • Multimodal Learning

  • Multisensory Learning

  • Causal Vision

  • Vision Language Reasoning



Embodied
AI, Agents and Robotics




  • Embodied Vision

  • Robotic Vision

  • Egocentric Vision

  • Navigation and Autonomous
    Driving

  • Human in the Loop Vision

  • Neural Fields for Robotics

  • Simulation to Real Transfer

  • Cognitive Agents



Image,
Video and Computational Imaging




  • Image Processing and Formation

  • Image and Video Understanding

  • Computational Imaging

  • Image and Video Forensics

  • Mobile Imaging

  • Holographic Imaging



Biometrics,
Faces and Human Centric Vision




  • Biometrics

  • Faces and Gestures

  • Vision Based Human Computer
    Interaction

  • Human Pose and Action
    Recognition

  • Synthetic Humans and Digital
    Avatars



Medical,
Biological and Scientific Vision




  • Medical and Biological Vision

  • Biomedical Imaging

  • Microscopy and Scientific
    Vision

  • Vision for Materials Science

  • Vision for Climate and Ecology

  • Vision for Energy and
    Sustainability



Synthetic
Reality, Digital Worlds and Simulation




  • Digital Twins for Vision

  • Synthetic Data Generation

  • Procedural World Generation

  • Physics Grounded Simulation



AI
Safety, Robustness and Trustworthy Vision




  • Fairness, Privacy, Ethics

  • Adversarial Attacks and Robust
    Vision

  • Robustness for Foundation
    Models

  • Hallucination Detection

  • Safety Critical Vision

  • Secure Vision Pipelines

  • Federated Vision Foundation
    Models

  • Bias Mitigation

  • Privacy Preserving Vision



Applications,
Systems and Deployment




  • Vision Applications and Systems

  • Applications and Services

  • Document Imaging

  • Multimedia Vision

  • Machine Intelligence and Vision

  • Industrial Vision

  • Vision for AR/VR/XR

  • Vision for Agriculture and Food
    Quality

  • Vision for Smart Cities



Paper Submission



Authors
are invited to submit papers through the conference Submission
System
by September 06, 2026. Submissions
must be original and should not have been published previously or be under
consideration for publication while being evaluated for this conference. The
proceedings of the conference will be published by International
Journal on Cybernetics & Informatics (IJCI)
series (Confirmed).



Selected
papers from VISCOM 2026, after
further revisions, will be published in the special issue of the following
journals.



·        
The
International Journal of Multimedia & Its Applications (IJMA)



·        
International
Journal of Computer Graphics & Animation (IJCGA)



·        
Informatics
Engineering, an International Journal (IEIJ)



·        
International
Journal of Game Theory and Technology (IJGTT)



·        
Advances
in Vision Computing: An International Journal (AVC)



·        
Information
Technology in Industry (ITII)



Important Dates



·        
Submission Deadline: September
06, 2026



·        
Authors
Notification: September 29, 2026



·        
Registration
& Camera-Ready Paper Due: October 06, 2026



Contact Us



Here's
where you can reach us:

[email protected] (or) [email protected]



Paper Submission Link:



https://viscom2026.org/submission/index.php


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